The year before last, an entertaining monarch simulator Reigns received a lot of rave reviews – especially from users of mobile platforms. We were allowed to understand from our own experience how difficult it can be to maintain political balance and remain on the throne, not just four, but at least two terms in a row. Reigns: Her Majesty — continuation of the “royal” entertainment. And, as you might guess, this time we are offered to carry out state affairs on behalf of the queen.
“My king, there is nothing better than looking into your rectangular eyes, which keep such a noble mole company!»
Women on the throne
Actually, the feminization of the monarch is the main difference of the new project Nerial. Nothing has changed even visually: the same angular graphic minimalism, the same interface, the same regular change of power. The characters chatter in untranslatable gibberish, and we play a kind of medieval Tinder, rejecting or accepting the proposals of our subjects. Naturally, a female monarch in the title role opened up new horizons for the writers, and therefore we have a completely fresh plot with unique sets of events.
Generally Her Majesty contains exclusively a quantitative increase in content. Gone Reigns, but I want more? Grab “Her Majesty” without hesitation – pleasure guaranteed. For all those who did not have time to familiarize themselves with the first part, we will tell you about the features of the monarchical form of government.
Royal Danets
The game mechanics are simple: the queen rules by drawing cards from a deck. Each of them depicts a character with whom a certain event is associated. In most cases, we are faced with two alternatives – agree to a certain proposal or refuse.
The nuance is that the https://superkasinocasino.co.uk/ success and duration of our queen’s reign is determined by the attitude of four forces towards her – the church, the people, the army and the treasury. Each choice improves the favor of some groups and angers others. Thus, our task is, firstly, to correctly predict the effect of one or another solution to the problem, and secondly, not to allow any parameter to drop to a minimum level.
They gave up on religion and pissed off the cardinal – get ready to be burned at the stake. The people were starved – meet the angry crowd. However, a monarch who is too successful in all matters will face a fiasco. The head of the overly warlike queen will be freed by ordinary people from official duties on the guillotine, and Mother Teresa will be crushed by enthusiastic fans in a fit of tenderness and love. The main thing is to maintain balance, maintaining the relationships of all four groups at an average level.
There’s no fear in dying—potential queens are a dime a dozen in the virtual state. The place of Christina the Virgin, eaten by the dogs, will immediately be taken by some Edwina the Romantic, and the reign will happily continue.
Despite the structural similarity of episodes in the lives of different autocrats, the game has a main storyline that links the stories together. One day, after the death of another ruler, instead of a “restart” we will meet the Mother of All That Is, who will give us a mysterious book of spells and inform us that the queen’s soul is one, but constantly migrates from one body to another. We won’t go into details of the plot, but we will note that it has several endings.
In general, the beauty of the game lies in the narrative itself, in the story of the history of government. Excellent humor, unexpected turns, freedom of choice and a sense of responsibility for it – all this turns a quick flip of the cards into a fascinating process of governing the state, rich in various non-trivial events. Here you can have an affair with your lover, patronize heretics and wage wars with your neighbors. You don’t have to do this. The decisions you make will regularly remind you of yourself.
Women’s logic
The variety of problems facing our monarch has increased compared to the first part. But there is also a lack of transparency in the influence of choice on the attitude of civil servants towards us. Build a new tower to defend the state? Everything is logical here: defense capability will increase, and the budget will lose a couple of points. But why, for example, does the queen’s consent to treatment with leeches necessarily worsen the country’s budget??
Fortune telling on coffee grounds is complicated by the fact that the queens have life goals – tasks, the completion of which opens up new plot branches and fills our deck with fresh sets of cards.
Some events are connected into quest chains. For example, holding a coronation will require you to remember a certain sequence of actions and implement it by selecting the appropriate cards. Some of them are quite difficult – passing a labyrinth, for example, can slow down the vigorous gameplay if the queen has little ingenuity. In addition, often certain events will be blocked if you previously missed the moment and did not perform the desired action – the same labyrinth will require preliminary repair of the magic watch that once ended up in the ruler’s inventory.
Such active items are perhaps the only important innovation in gameplay Reigns: Her Majesty. Inventory items must be used at certain times. However, it is not always obvious when to use a particular item. In general, local 100% victory – unlocking all the maps, completing all the tasks and getting all the "perks" – requires luck and a lot of replays.
Reigns: Her Majesty, like the original, it is aimed at mobile platforms. However, even at your home computer you can get seriously carried away by sorting through the monarchy deck. And carrying out matters of national importance using an arsenal of “yes” and “no” answers on your phone somewhere in public transport is ideal entertainment. In this sense, the lack of innovation in the new part of the game is only to the benefit of the game – no one needs complications.
Pros: simple and exciting mechanics; variety of maps and situations; humor.